Perhaps not a fair description of Gamergate

This is the forum in which many of the far-right’s toxic memes grew, and whose vicious pursuit, through Gamergate, of women who have dared to develop videogames rose into a new wave of misogyny.

Not that I know all that much about it but I’m really pretty sure that wasn’t what happened.

34 comments on “Perhaps not a fair description of Gamergate

  1. “When they make the mistake of stepping into the real world as Laurie Penny’s description last week of the young men accompanying Yiannopoulos on his roadshow reveals, they find it a hard and terrifying place. “Very brave behind a computer screen”, these people are “absolutely unequipped to deal with any suggestion of real-world consequences”, she wrote. “

    And if anyone’s an expert on inability to deal with real world consequences, it’s Penny Dreadful!

  2. Monbiot again?

    The male–I won’t call him a man–who shit his pants when a couple of threatening pikeys turned up to his open-air leftist circus talks about the fear of others?

    Where’s the leftgay solidarity ? Since most of the young men in Milo’s orbit are likely involved in the love-that-speaks-its-name-on-every-possible-occasion should not Monbo look on them as a friend? Instead he sneers at their fear faced with a small army of leftist thugs , Of course Monbo would have been in there swinging had matters been reversed. And dear Penny Scum also. Who has written of her terror at even being in the company of non-threatening non-violent non-leftists. Yeah she’d be a real help in the streets that bitch would.

  3. ” Our greatest peril? Screening ourselves off from reality”
    George Monbiot

    See he’s at last found a subject he’s a recognised expert on.

  4. Speaking as an /a/non of long standing, I can safely say that Monbiot has the typical newfag’s lack of understanding of chan culture (or indeed of any other culture invoked in the article).

    The hikikomori are first and foremost drop-outs, those who failed under the social pressures present both in school and later in work, those pressures being much more intense than in highly individualistic Anglo culture. That cultural difference also makes it more acceptable for the drop-outs to quietly retreat from the world rather than go into the political agitation that marks the visible drop-out on this end of the Eurasian land mass. The hikki’s usual choice of wish-fulfilment fantasy is also less damaging to society around them.

  5. GamerGate according to the BBC/Guardian etc: “Disgusting far-right misogynist, racist, nazi, transphobic white male trolls subject previously unknown female ‘game developers’ (of no actual accomplishments) to hate campaign – for no apparent reason other than their gender.”

    GamerGate in reality: Boy (Eron Goji) is subjected to longterm emotional and physical abuse by his girlfriend. Boy finds out girlfriend has repeatedly cheated on him and put him at risk of several STDs. Boy posts expose of slut girlfriend on forum.

    That would be the end of it but for the fact that the girl (Chelsea Van Valkenburg/Zoe Quinn) had ‘created’ an extremely primitive video game attempting to cash in on Robin Williams’ suicide…which had been given bizarrely favorable reviews by some game reviewers who just happened to be amongst the men she had slept with.

    So that obviously presented major questions over ethics in game journalism which people highlighted. Then, all of a sudden, there were a spate of articles in video game magazines and sites which directly attacked their customers and core demographic with ‘Gamers are Dead’ – which turned out to be a blatant example of collusion and an organised campaign from within the video game media further providing evidence of corruption within it.

    This provoked the gamers who went on to make up ‘GamerGate’ to further investigate corruption in the industry while in response you had various nobodies like Anita Sarkeesian, Brianna (John Flynt) Wu, and the aforementioned Zoe Quinn making careers off the imaginary (often personally manufactured) “hate” they were receiving.

    Anyway the absolutely blatant corruption of the media and the shameless way in which they – from the BBC down – pushed an obviously wrong narrative helped ‘redpill’ huge numbers of previously docile and generally liberal/leftist leaning gamers on how untrustworthy the MSM is in general and did help create the core demographic which went on to power Trump’s Campaign with “meme magic” so the joke is absolutely on them.

  6. George hasn’t got it right at all. He’s exposing his own ignorance and prejudice. For example. For pewdiepie’s jokes to be normalising facism as he claims he had first better explain why John Cleese’s goosestepping on Fawlty Towers a) was not funny b) was in the top ten of funny british tv moments for modern Germans. c) has lead since its first broadcast to the inevitable rise of Trump.

  7. The step from a comedian goose-stepping in a situation comedy to the rise of Donald Trump is indeed a short one.

    Just a matter of 45+ years and thousands of miles.

    But that’s not the point.

    The point is that every day, and in every way, it’s all Trump’s fault.

  8. Dennis the Peasant

    Once again I had a fairly ropey shit this morning and was torn as to whether Trump or Brexit was to blame – oddly when I asked this question the other week on CiF my comment got ‘moderated’ out…..

  9. That would be the end of it but for the fact that the girl (Chelsea Van Valkenburg/Zoe Quinn) had ‘created’ an extremely primitive video game attempting to cash in on Robin Williams’ suicide”

    Quite an impressive effort considering it was released 18 months before he committed suicide!

    …which had been given bizarrely favorable reviews by some game reviewers who just happened to be amongst the men she had slept with.”

    Would you be able to link to any of those reviews?

  10. Edward M Grant: Apparently so do Gamergaters. “Attempting to cash in on Robin Williams’ suicide” indeed.

  11. Web release date was 2013 though. So it’s the mainstream Steam release that raised eyebrows.

  12. Moonbat understands almost as much about computer gaming as he does of ecology or economics.

  13. Cynic: Steam release dates are set in advance. You think if she’d known, she would have warned someone to stop him. Those evil essjews, letting someone commit suicide just to increase sales of a free game.

  14. “Quite an impressive effort considering it was released 18 months before he committed suicide!”

    Odd given this….
    “Depression Quest, a game created by Zoe Quinn, was released on Steam a few days ago. It just so happened to be the same day that actor Robin Williams took his own life.”

  15. Matt L

    The point being, wrongly or rightly, that Ms Quinn could have chosen to postpone it when the news came out.

    That the dates match is a simple statement of fact.

    I’m being lazy by using Wikipedia, which says:

    Quinn considered delaying the Steam release, as she did not want to be seen as taking advantage of Williams’ death. She eventually decided to keep to the original release schedule

    I’m not sure I’d postpone something because of a celebrity death either, but Marketing/PR isn’t my thing.

  16. As an aside:

    Call of Duty
    Mass Effect
    Deus Ex
    FIFA
    Civ
    Depression Quest

    “Hmmmm… that Depression game sounds interesting.”

    No, I can’t imagine me saying that with a straight face either.

  17. Cynic: No, the point is that the person above said:

    “the girl (Chelsea Van Valkenburg/Zoe Quinn) had ‘created’ an extremely primitive video game attempting to cash in on Robin Williams’ suicide”

    which, like most of what gamergaters claim, is bullshit.

  18. Okay, that’s not the point I made though. I was replying to you thinking you’d replied to me.

    No worries.

  19. No, you did reply to me.

    Okay!

    I don’t think the game was made to cash in. I understand why the choice to go ahead on RW’s date of death could be so interpreted. Ms Quinn also appears to have considered that.

    I was fact checking to help the debate flow a bit better.

  20. Cynic,

    ““Hmmmm… that Depression game sounds interesting.”

    No, I can’t imagine me saying that with a straight face either.”

    The worst part is that (at least looking at the screenshots) it’ll just be shit, like all SJW work. SJWs keep trying to make “issues games” and they’re all clumsy garbage. There was a game about tampons, but it was just throwing tampons at enemies. I mean, there’s probably a way to make a game narrative that channels menstrual cycles in the same way that horror movies channels our own fears. The movie Inside Out is about anxiety and depression.

    The problem is that SJWs are nearly always the useless offspring of well-off parents. People with access to a platform or technology but no talent to make something from it.

  21. Bloke in Wiltshire: I played Depression Quest when it first came out (in 2013). As a game, it’s not much, just a relatively short bit of interactive fiction. As a way to explain what depression feels like to people who’ve never experienced it, it’s rather good.

    As for Gamergate, it was never about ethics. It was about harassing women right from the start. See http://rationalwiki.org/wiki/Gamergate and the Timeline and List of Claims pages linked therein.

  22. It’s interesting that “snowflakes” and “triggered” aren’t used in reference to people purporting to be upset and outraged about the (re)publication of a short piece of interactive fiction.

  23. Was anyone actually upset, or were they just using it as a stick to beat the perpetually-offended SJWs with?

    I’d say more stick.

  24. I deliberately used the word “purporting” to indicate that it’s possible they weren’t really as upset or outraged as they indicated. Although it is difficult to tell from the written word and the extent of trolling, bullying and threats etc. C.f. Poe’s Law.

    It seems reasonable to describe their behaviour as “triggered” by various events, including the (re)publication of a short piece of interactive fiction.

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